162 lines
5.8 KiB
Markdown
162 lines
5.8 KiB
Markdown
# AGENTS.md - Throne of the Bone King
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AI agent and coding assistant instructions for this repo.
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## Project Summary
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Throne of the Bone King is an early-stage Bone Lord Bob game shell. It uses React Native 0.85.3 with a shared UI layer for browser, Electron, and future native mobile targets.
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Primary iteration targets today:
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- Browser: Vite + React Native Web
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- Desktop: Electron with a Vite renderer
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- Toolkit: browser-only support surface backed by a local Socket.IO server
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Native React Native source is present, but `android/` and `ios/` are not currently in this checkout.
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Read `llm.txt`, `manifest.llm.json`, and this file before broad changes.
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## Ground Rules
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### Do
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- Write TypeScript with strict, explicit types. Avoid `any` unless genuinely unavoidable.
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- Use functional components and React hooks exclusively.
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- Keep shared UI in React Native components and `StyleSheet.create()`.
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- Keep `App.tsx` as the app root and `src/navigation/AppNavigator.tsx` as the lightweight navigator.
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- Use existing Zustand stores and persistence helpers for app state.
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- Put browser-only APIs in `.web.ts`, `.web.tsx`, or `src/web/` only.
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- Write focused tests in `__tests__/` for new logic, route metadata, stores, socket helpers, or screen behavior.
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- Commit as Jacob Mathison (`jacob@mathisonprojects.com`) when asked to commit. Never commit as an AI identity.
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### Don't
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- Do not use `window`, `document`, `localStorage`, `Audio`, or other DOM/browser APIs in shared native code.
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- Do not add React Navigation or another navigation library unless explicitly requested.
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- Do not modify `android/` or `ios/` native files unless explicitly asked and those folders exist.
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- Do not commit `node_modules/`, `Pods/`, `dist/`, or other build artifacts.
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- Do not run destructive commands such as `rm -rf`, `git reset --hard`, `git checkout --`, or `git push --force` without explicit confirmation.
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- Do not replace user work in a dirty worktree. Work with existing changes.
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## Structure Conventions
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```text
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src/
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assets/ # Images, fonts, music, SCSS entrypoints
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components/ # Reusable React Native UI components
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config/ # Build/runtime labels and platform config
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data/ # Editable JSON content and typed data exports
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hooks/ # Custom hooks and platform hooks
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navigation/ # Route metadata and app-state navigator
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screens/ # Screen-level components
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settings/ # Game setting definitions
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socket/ # Browser client for Toolkit socket sync
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state/ # Zustand stores and persistence helpers
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styles/ # Shared RN typography/style helpers
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types/ # Asset and ambient type declarations
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socket/ # Local Toolkit Socket.IO server
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electron/ # Electron main/preload source
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__tests__/ # Jest tests
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```
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## Current App Behavior
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- Home menu shows New Game, Saves, Settings, Policies, Credits, and Toolkit.
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- Toolkit is shown only when the resolution setting is `browser`.
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- Toolkit is clickable only when the socket status is connected.
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- Route state persists through refreshes.
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- Settings persist resolution, autosave, mute, and master/music/ambience/speech/SFX volume.
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- Browser background music is implemented in `useBackgroundMusic.web.ts`.
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- Credits Toolkit data is sourced from `src/data/credits.json` and synced through the socket server.
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## Common Tasks
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### Add or change a screen
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1. Update route metadata in `src/navigation/routes.ts` when adding a route.
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2. Wire route rendering in `src/navigation/AppNavigator.tsx` if needed.
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3. Add or update the screen in `src/screens/`.
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4. Add tests in `__tests__/screenScaffold.test.tsx` or a focused test file.
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5. Update `manifest.llm.json` if routes, screens, or architecture change.
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### Add or change persisted state
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1. Prefer an existing store in `src/state/` when the state belongs there.
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2. Use `createPersistOptions`.
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3. Keep platform storage inside `persistStorage.ts` and `persistStorage.web.ts`.
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4. Add merge/migration handling for persisted shape changes.
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5. Add store tests.
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6. Update `manifest.llm.json` if store names, persist keys, or state surfaces change.
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### Add Toolkit content sync
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1. Keep canonical editable JSON in `src/data/`.
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2. Add a typed model and runtime validation near the data export.
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3. Extend `socket/contentStore.cjs` and `socket/server.mjs` for server read/save/watch behavior.
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4. Extend `src/socket/toolkitSocketClient.ts` and a store under `src/state/` for client state.
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5. Keep Toolkit UI read-only unless editable forms are explicitly requested.
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### Work with assets
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- Images: `src/assets/images/`
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- Fonts: `src/assets/fonts/`
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- Music: `src/assets/music/`
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- Browser SCSS: `src/assets/scss/`
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- Add or update asset type declarations in `src/types/assets.d.ts` when needed.
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## Commands
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```bash
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npm install
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npm run web
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npm run dev:toolkit
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npm run dev:all
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npm run dev:clear
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npm run electron:dev
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npm run web:build
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npm run electron:build
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npm run lint
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npm run test -- --runInBand
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npm run validate:commit
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```
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Mobile commands remain available for when native folders are restored:
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```bash
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npm run android
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npm run ios
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npm run start
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```
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## Verification
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- Logic or store changes: `npm run test -- --runInBand`
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- UI changes: `npm run lint`, `npm run test -- --runInBand`, `npm run web:build`
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- Electron changes: `npm run electron:build`
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- Socket changes: run tests plus `npm run dev:toolkit` and check `/health`
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- Commit validation: `npm run validate:commit`
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Husky runs `npm run validate:commit` on pre-commit.
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## Commit Message Format
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```text
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type(scope): short description
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```
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Types: `feat`, `fix`, `chore`, `docs`, `refactor`, `test`, `style`.
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Examples:
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```text
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feat(toolkit): add credits content sync
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fix(settings): persist audio mute state
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docs: update project agent instructions
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```
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## Gitea Repo
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`http://100.79.253.19:3000/jacob-mathison/blb-throne-of-the-bone-king`
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Default branch: `main`
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